Character ecology: a daunting task

Creating a vibrant, diverse character ecology sounds fantastic, but what does that truly mean?

This was a question that drove our first development meeting for theystory, and resulted in a stack of A4 paper covered in scribbles, as any good brainstorm should.

People are complex and difficult to figure out, but to create a system that allows characters to interact with each other in a way that is representative of reality, they need to be simplified and solved. This means breaking people and their interactions down into categories and lists, a series of abstractions that can then be populated with information and narrative that are specific to the characters we want to create.

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